v.0.9.3 - Animated Styloid, Fixed Hi Score Bug, Improved Movement


v.0.9.3 is here! It includes a few quality-of-life updates and bug fixes.

  • Changed vertical movement speed from 5px to 6px per frame to increase the movement speed. 
  • Animated the Styloid (Enemy baddie)
  • Increased the Number of active Torpedoes to 4 from 3
  • Updated Hull Health 
    • to be ZZZ and represent the depth of the captain's sleep. 
    • added the ability to recover sleep % by avoiding impacts for 15 seconds, the captain will drift back into deep sleep by 1% per second.
  • Updated Game Over 
    • Submarine is no longer removed from the screen when Game Over is reached
    • Made Final Score flash Yellow so it's a little more obvious. 
  • Minor dialogue improvements

At this point I feel like the game is pretty playable, having the 'health' regenerate added a new dimension of play to the game.

Areas I'm looking to make major improvements:

  • Enemy AI / Pathfinding
  • Movement Feel
  • "muzzle" flashes
  • Powerups
  • Artwork / Visuals
  • Enemy Variety
  • Background Biomes / Variety
  • Cut Scenes
  • Sound effects
  • Music

Files

oceaneer_endless_runner.p8 41 kB
Feb 12, 2024
index.zip Play in browser
Feb 12, 2024

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